以前看了很多,时间长了都忘了,所以还是勤快点,把看到的都记下来,算是给自己点积累。
Activity启动分为很多种情况,这里说的是打开新的应用程序第一个Activity的流程。
1. AcitivityManager产生新进程,新进程从android.app.ActivityThread.main开始运行。这里就是一般意义上的程序入口点,类似于C的main函数。
ActivityManagerService.java
private final void startProcessLocked(ProcessRecord app, String hostingType, String hostingNameStr) {
// Process里面通知Zygote服务,Zygote真正产生新的进程(准确说是复制一个)
int pid = Process.start("android.app.ActivityThread",
mSimpleProcessManagement ? app.processName : null, uid, uid,
}
2.ActivityThread的main函数中将Looper准备起来,prepareMainLooper标志着这是应用程序主线程的Looper对象。
ActivityThread.java
public static final void main(String[] args) {
Looper.prepareMainLooper();
ActivityThread thread = new ActivityThread();
thread.attach(false);
// 这里闭合消息循环
Looper.loop();
}
3. 接下来调用attach,参数为false,表明这不是系统进程,是给普通应用程序用使用的进程。
ActivityThread.java
private final void attach(boolean system) {
ViewRoot.addFirstDrawHandler(new Runnable() {
public void run() {
ensureJitEnabled();
}
});
RuntimeInit.setApplicationObject(mAppThread.asBinder());
IActivityManager mgr = ActivityManagerNative.getDefault();
mgr.attachApplication(mAppThread);
}
mAppThread是ApplicationThread对象,是提供给ActivityManagerService控制ActivityThread的回调接口。
private final class ApplicationThread extends ApplicationThreadNative {
public final void schedulePauseActivity(IBinder token, boolean finished,boolean userLeaving, int configChanges){
queueOrSendMessage(finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY,
token, (userLeaving ? 1 : 0), configChanges);
}
public final void scheduleStopActivity(IBinder token, boolean showWindow, int configChanges) {
queueOrSendMessage(showWindow ? H.STOP_ACTIVITY_SHOW : H.STOP_ACTIVITY_HIDE,
token, 0, configChanges);
}
.........
}
ActivityManagerService要Pause当前Activity,就会调用schedulePauseActivity想本地的消息循环中加入一个H.PAUSE_ACTIVITY的消息,然后立即返回以避免ActivityManagerService的阻塞。
4.现在又回到了ActivityManagerService中
ActivityManagerService.java
// ActivityManagerService中XXXLocked函数才是真正干活的地方,XXX只是个套
public final void attachApplication(IApplicationThread thread) {
int callingPid = Binder.getCallingPid();
attachApplicationLocked(thread, callingPid);
}
private final boolean attachApplicationLocked(IApplicationThread thread, int pid) {
// 这里取出对应该Pid的ProcessRecord对象,如果取不出来,你就等着out吧
app = mPidsSelfLocked.get(pid)
// 为ProcessRecord对象补充信息
app.thread = thread;
app.curAdj = app.setAdj = -100;
app.curSchedGroup = Process.THREAD_GROUP_DEFAULT;
app.setSchedGroup = Process.THREAD_GROUP_BG_NONINTERACTIVE;
app.forcingToForeground = null;
app.foregroundServices = false;
app.debugging = false;
// 清除timeout监测
mHandler.removeMessages(PROC_START_TIMEOUT_MSG, app);
// 回调之前的ActivityThread,让它记住自己在ActivityManagerService中的相关信息,传这么大坨东西,真给力
thread.bindApplication(processName, app.instrumentationInfo != null
app.instrumentationInfo : app.info, providers,
app.instrumentationClass, app.instrumentationProfileFile,
app.instrumentationArguments, app.instrumentationWatcher, testMode,
isRestrictedBackupMode || !normalMode,
mConfiguration, getCommonServicesLocked());
// topRunningActivityLocked的意思没看太明白
HistoryRecord hr = topRunningActivityLocked(null);
// 启动Activity
realStartActivityLocked(hr, app, true, true);
}
private final boolean realStartActivityLocked(HistoryRecord r,
ProcessRecord app, boolean andResume, boolean checkConfig){
// 这里又跑到ActivityThread中去了
app.thread.scheduleLaunchActivity(new Intent(r.intent), r, System.identityHashCode(r),
r.info, r.icicle, results, newIntents, !andResume, isNextTransitionForward());
}
5.ActivityThread开始调度用户的Activity启动了
ActivityThread.java
private final void handleLaunchActivity(ActivityRecord r, Intent customIntent) {
Activity a = performLaunchActivity(r, customIntent);
......
}
private final void performLaunchActivity(ActivityRecord r, Intent customIntent) {
java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
// 产生Activity
activity = mInstrumentation.newActivity(cl, component.getClassName(), r.intent);
// 将新生的Activity与当前应用关联
activity.attach(appContext, this, getInstrumentation(), r.token,
r.ident, app, r.intent, r.activityInfo, title, r.parent,
r.embeddedID, r.lastNonConfigurationInstance,
r.lastNonConfigurationChildInstances, config);
.....
}
6.Acivity与当前App关联,直到这里,平时应用所见的Activity才真正被构建
Actiivty.java
final void attach(Context context, ActivityThread aThread, Instrumentation instr, IBinder token, int ident,
Application application, Intent intent, ActivityInfo info, CharSequence title, Activity parent, String id,
Object lastNonConfigurationInstance, HashMap<String,Object> lastNonConfigurationChildInstances,
Configuration config) {
// 记录传入ContexImpl实例,这就是平时所见的Activity Context
attachBaseContext(context);
// 创建与Activity关联的Window,可以简单理解为显示窗口
mWindow = PolicyManager.makeNewWindow(this);
mUiThread = Thread.currentThread();
mMainThread = aThread;
mInstrumentation = instr;
mToken = token;
mIdent = ident;
mApplication = application;
mIntent = intent;
mComponent = intent.getComponent();
mActivityInfo = info;
mTitle = title;
mParent = parent;
mEmbeddedID = id;
// 构建WindowManager的代理LocalWindowManager
mWindow.setWindowManager(null, mToken, mComponent.flattenToString());
if (mParent != null) {
// 难道说整个Activity栈中的Activity都有同一个Container
mWindow.setContainer(mParent.getWindow());
}
mWindowManager = mWindow.getWindowManager();
}
7.ActivityThread
ActivityThread.java
private final void performLaunchActivity(ActivityRecord r, Intent customIntent) {
......
// 回调Activity::onCreate
mInstrumentation.callActivityOnCreate(activity, r.state);
// 记录新产生的Activity
mActivities.put(r.token, r);
}
private final void handleLaunchActivity(ActivityRecord r, Intent customIntent) {
......
handleResumeActivity(r.token, false, r.isForward);
}
final void handleResumeActivity(IBinder token, boolean clearHide, boolean isForward) {
ActivityRecord r = performResumeActivity(token, clearHide);
}
public final ActivityRecord performResumeActivity(IBinder token, boolean clearHide) {
if (r.pendingIntents != null) {
deliverNewIntents(r, r.pendingIntents);
r.pendingIntents = null;
}
if (r.pendingResults != null) {
deliverResults(r, r.pendingResults);
r.pendingResults = null;
}
//回调Activity::onResume
r.activity.performResume();
}
到这里,Activity从产生到初始化的过程就全部结束了。之后就是等待用户界面的消息,根据消息进行相应的处理。整个过程中,在ActivityManagerServer、ActivityThread的互相协作下构建出Activity,并在相应的时机回调Activity的相应接口,完成Activity的初始化。
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