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Essentials of Visual Modeling with UML training-Pitaya software engineering center-UML software engineering organizations£¡

Course Description£ºEssentials of Visual Modeling with UML

Authentication organization£ºUML software engineering organizations
Teaching a course time£ºAM9£º00-12£º00£»PM13£º00-16£º00
Course Length£º6 Learn hours/1 days
Course composing£ºExperienced expert teaching¡¢Interaction type case teaching¡¢The actual combat simulates the project operation

Lodgings situation£ºAccording to requests to arrange lodgings personally,Thing expenses are the responsibility of the individual



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Course introduction

Learn the basics of object-oriented development using the Unified Modeling Language (UML). Get an introduction to concepts such as abstraction, polymorphism, and encapsulation. Learn how these concepts are the foundation of object-oriented software development. Gain understanding of what a class and an object are and how they can be used to build software. Get an introduction to the UML and demonstrate how to use some of the basic elements of UML.

Course guide£º

Course participants

This is a basic course for:

  • Client-server and Web developers moving into object-oriented development or simply upgrading their skills to meet today's demand for object-oriented savvy developers. This course helps them understand the principles behind the technology and lays the foundation for advanced object technology topics, tools, and practices.
  • Data modelers who understand the need to better communicate with object modelers using one tool, methodology, and standard notation. Further, as the industry moves to object-based modeling of data for relational and object relational databases, this course lays the foundation needed by data modelers new to object-oriented software development and UML.
  • Members of the real-time community who want to make a paradigm shift to object-oriented design and development and who need to acquaint themselves with the UML. Real-time developers who have not made significant use of state charts and want to learn how they can be applied to produce a solid object-oriented design for real-time systems. Designers and developers who want to think object even when traditional structured implementation languages are used.
  • Software managers who understand the need to be conversant in key object-oriented concepts to better work with team members and lead object-oriented related projects.
Required Experience

Knew how uses TCP/The IP agreement manages the computer network; At least a year UNIX and/Or Microsoft Windows environment system administration experience; Understands in the software development team environment and the software development related question.

training Objectives
  • Describe the basic principles of object orientation
  • Describe the history and current application of object technology
  • Explain what the UML represents
  • Explain abstraction, encapsulation, modularity, and hierarchy
  • Describe the physical structure of a class
  • Explain the relationship between a class and an object
  • Define polymorphism and generalization
Course Arrangement
  • Introduction to object technology
  • Principles of visual modeling
  • Concepts of object orientation
  • Use-case modeling
  • Interaction diagrams
  • Class diagrams
  • Other UML diagrams
Course Features
  1. hands-on specialist teachers, Interactive case teaching, Simulation of projects processes.
  2. Combine theory with practice, and focus on teaching cases.
  3. Participants could follow the actual cases, the teaching style is very specific and profound.
  4. Specialist will consult the cases expounded by participants, guide them how to analyze and design a system in the course.

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